The purpose of this wiki is to explain, in detail, the internal construction of the game [Hyper Scape](https://en.wikipedia.org/wiki/Hyper_Scape), developed by Ubisoft, released on 2nd July 2020, and shut down on 27th April 2022. Information is derived from reverse engineering, leaks, and information gathered by others concerning other games. Browse individual folders to find a page to read, or check out some of these good starting points: - [Reverse Engineering: Getting Started on Reverse Engineering](02_reverse_engineering/02_how_to_start_reverse_engineering.md) - [Ubisoft Services: Creating a Session](03_ubisoft_services/04_creating_a_session.md) - [RendezVous: RendezVous Structure](04_rendezvous/03_structure.md) - [Scapegoat: Overview](05_scapegoat/01_overview.md) - [Scapegoat: Installing and Using Scapegoat](05_scapegoat/03_install_and_use_scapegoat.md) If you're looking to reverse-engineer the game yourself, check out the [Internals of Hyperscape](./02_internals_of_hyperscape) pages.