From 2de2891d103aa39a17250f8d79bf85023ee888bd Mon Sep 17 00:00:00 2001
From: Striven <sg.striven@cutecat.club>
Date: Fri, 16 Jan 2026 14:43:56 +0000
Subject: [PATCH] Add note for selecting hyperscape in "intercept traffic" step

---
 04_rendezvous/05_rmc_protocol.md |   13 +++++++------
 1 files changed, 7 insertions(+), 6 deletions(-)

diff --git a/04_rendezvous/05_rmc_protocol.md b/04_rendezvous/05_rmc_protocol.md
index 691b4b9..6875610 100644
--- a/04_rendezvous/05_rmc_protocol.md
+++ b/04_rendezvous/05_rmc_protocol.md
@@ -16,12 +16,13 @@
 
 Here are the currently understood RMC protocols implemented in HyperScape. Some appear to be standard to Ubisoft games as a whole, while others appear to be designed specifically for the game.
 
-| Protocol                                                                     | Description                                                       | HyperScape-specific? |
-|------------------------------------------------------------------------------|-------------------------------------------------------------------|----------------------|
-| [`LoginProtocol`](./01_rmc_protocols/loginprotocol.md)                       | Used for authenticating with an RMC server using a Ubisoft token. | ✖️                   |
-| [`CloudServersProtocol`](./01_rmc_protocols/cloudserversprotocol.md)         | Used for listing datacenters for connecting to game servers.      | ✔️                   |
-| [`ApexAntitoxicityProtocol`](./01_rmc_protocols/apexantitoxicityprotocol.md) | Currently unknown, presumably for managing bans and mutes.        | ✔️                   |
-| ...                                                                          | ...                                                               | ...                  |
+| Protocol                                                                     | Description                                                                                      | HyperScape-specific? |
+|------------------------------------------------------------------------------|--------------------------------------------------------------------------------------------------|----------------------|
+| [`LoginProtocol`](./01_rmc_protocols/loginprotocol.md)                       | Used for authenticating with an RMC server using a Ubisoft token.                                | ✖️                    |
+| [`CloudServersProtocol`](./01_rmc_protocols/cloudserversprotocol.md)         | Used for listing datacenters for connecting to game servers.                                     | ✔️                    |
+| [`ApexAntitoxicityProtocol`](./01_rmc_protocols/apexantitoxicityprotocol.md) | Currently unknown, possibly for managing bans and mutes.                                         | ✔️                    |
+| [`SessionProtocol`](./01_rmc_protocols/sessionprotocol.md)                   | Presumably for creating, joining and leaving game sessions, but it is unknown what that entails. | ✔️                    |
+| ...                                                                          | ...                                                                                              | ...                  |
 
 > [!NOTE]
 > This list is far from complete.

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