From 095e0ecfb26eb0596a8878847fbc1176bf9252dd Mon Sep 17 00:00:00 2001
From: Striven <sg.striven@cutecat.club>
Date: Fri, 20 Feb 2026 12:06:21 +0000
Subject: [PATCH] Fix links

---
 04_rendezvous/05_rmc_protocol.md |   10 +++++-----
 1 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/04_rendezvous/05_rmc_protocol.md b/04_rendezvous/05_rmc_protocol.md
index fd17ec6..486f793 100644
--- a/04_rendezvous/05_rmc_protocol.md
+++ b/04_rendezvous/05_rmc_protocol.md
@@ -6,7 +6,7 @@
 
 ## Official Implementation
 
-As seen in HyperScape, this protocol is done over [RendezVous](03_structure.md) data packets.
+As seen in HyperScape, this protocol is done over [RendezVous](03_structure) data packets.
 
 When a request is made, usually in a function going by `<protocol name>Protocol::Call<method name>`, a call context is created and containers in memory for data returned by the server are associated with **return value pointers**, with IDs from `[0, n)`, where n is the number of parameters.
 
@@ -18,10 +18,10 @@
 
 | Protocol                                                                     | Description                                                                                      | HyperScape-specific? |
 |------------------------------------------------------------------------------|--------------------------------------------------------------------------------------------------|----------------------|
-| [`LoginProtocol`](01_rmc_protocols/loginprotocol.md)                       | Used for authenticating with an RMC server using a Ubisoft token.                                | ✖️                    |
-| [`CloudServersProtocol`](01_rmc_protocols/cloudserversprotocol.md)         | Used for listing datacenters for connecting to game servers.                                     | ✔️                    |
-| [`ApexAntitoxicityProtocol`](01_rmc_protocols/apexantitoxicityprotocol.md) | Currently unknown, possibly for managing bans and mutes.                                         | ✔️                    |
-| [`SessionProtocol`](01_rmc_protocols/sessionprotocol.md)                   | Presumably for creating, joining and leaving game sessions, but it is unknown what that entails. | ✔️                    |
+| [`LoginProtocol`](01_rmc_protocols/loginprotocol)                       | Used for authenticating with an RMC server using a Ubisoft token.                                | ✖️                    |
+| [`CloudServersProtocol`](01_rmc_protocols/cloudserversprotocol)         | Used for listing datacenters for connecting to game servers.                                     | ✔️                    |
+| [`ApexAntitoxicityProtocol`](01_rmc_protocols/apexantitoxicityprotocol) | Currently unknown, possibly for managing bans and mutes.                                         | ✔️                    |
+| [`SessionProtocol`](01_rmc_protocols/sessionprotocol)                   | Presumably for creating, joining and leaving game sessions, but it is unknown what that entails. | ✔️                    |
 | ...                                                                          | ...                                                                                              | ...                  |
 
 > [!NOTE]

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