From 095e0ecfb26eb0596a8878847fbc1176bf9252dd Mon Sep 17 00:00:00 2001 From: Striven <sg.striven@cutecat.club> Date: Fri, 20 Feb 2026 12:06:21 +0000 Subject: [PATCH] Fix links --- 04_rendezvous/05_rmc_protocol.md | 10 +++++----- 1 files changed, 5 insertions(+), 5 deletions(-) diff --git a/04_rendezvous/05_rmc_protocol.md b/04_rendezvous/05_rmc_protocol.md index fd17ec6..486f793 100644 --- a/04_rendezvous/05_rmc_protocol.md +++ b/04_rendezvous/05_rmc_protocol.md @@ -6,7 +6,7 @@ ## Official Implementation -As seen in HyperScape, this protocol is done over [RendezVous](03_structure.md) data packets. +As seen in HyperScape, this protocol is done over [RendezVous](03_structure) data packets. When a request is made, usually in a function going by `<protocol name>Protocol::Call<method name>`, a call context is created and containers in memory for data returned by the server are associated with **return value pointers**, with IDs from `[0, n)`, where n is the number of parameters. @@ -18,10 +18,10 @@ | Protocol | Description | HyperScape-specific? | |------------------------------------------------------------------------------|--------------------------------------------------------------------------------------------------|----------------------| -| [`LoginProtocol`](01_rmc_protocols/loginprotocol.md) | Used for authenticating with an RMC server using a Ubisoft token. | ✖️ | -| [`CloudServersProtocol`](01_rmc_protocols/cloudserversprotocol.md) | Used for listing datacenters for connecting to game servers. | ✔️ | -| [`ApexAntitoxicityProtocol`](01_rmc_protocols/apexantitoxicityprotocol.md) | Currently unknown, possibly for managing bans and mutes. | ✔️ | -| [`SessionProtocol`](01_rmc_protocols/sessionprotocol.md) | Presumably for creating, joining and leaving game sessions, but it is unknown what that entails. | ✔️ | +| [`LoginProtocol`](01_rmc_protocols/loginprotocol) | Used for authenticating with an RMC server using a Ubisoft token. | ✖️ | +| [`CloudServersProtocol`](01_rmc_protocols/cloudserversprotocol) | Used for listing datacenters for connecting to game servers. | ✔️ | +| [`ApexAntitoxicityProtocol`](01_rmc_protocols/apexantitoxicityprotocol) | Currently unknown, possibly for managing bans and mutes. | ✔️ | +| [`SessionProtocol`](01_rmc_protocols/sessionprotocol) | Presumably for creating, joining and leaving game sessions, but it is unknown what that entails. | ✔️ | | ... | ... | ... | > [!NOTE] -- Gitblit v1.10.0