From 095e0ecfb26eb0596a8878847fbc1176bf9252dd Mon Sep 17 00:00:00 2001 From: Striven <sg.striven@cutecat.club> Date: Fri, 20 Feb 2026 12:06:21 +0000 Subject: [PATCH] Fix links --- 02_internals_of_hyperscape/01_entrypoint.md | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/02_internals_of_hyperscape/01_entrypoint.md b/02_internals_of_hyperscape/01_entrypoint.md index bb9dd79..b3ab4f7 100644 --- a/02_internals_of_hyperscape/01_entrypoint.md +++ b/02_internals_of_hyperscape/01_entrypoint.md @@ -33,7 +33,7 @@ ### Launching the Game Because the game is normally distributed with [BattlEye](https://www.battleye.com/), the following game flags are required to pass into the executable: `-eac_launcher /belaunch -be` in order to disable the anti-cheat in the game. -The game also handles game license checks through [Ubisoft Connect](https://www.ubisoft.com/en-us/ubisoft-connect) (Formerly known as, and in the game files as, 'UPlay'). Check out the [uplay_r1](02_uplay_r1.md) page for more information on how this works and how to bypass this restriction. +The game also handles game license checks through [Ubisoft Connect](https://www.ubisoft.com/en-us/ubisoft-connect) (Formerly known as, and in the game files as, 'UPlay'). Check out the [uplay_r1](02_uplay_r1) page for more information on how this works and how to bypass this restriction. ### Dumping Imports The game executable is obfuscated with [VMProtect](https://vmpsoft.com/) v3.20-v3.5.0, but critical game functions are not. -- Gitblit v1.10.0