From 095e0ecfb26eb0596a8878847fbc1176bf9252dd Mon Sep 17 00:00:00 2001
From: Striven <sg.striven@cutecat.club>
Date: Fri, 20 Feb 2026 12:06:21 +0000
Subject: [PATCH] Fix links

---
 02_internals_of_hyperscape/01_entrypoint.md |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/02_internals_of_hyperscape/01_entrypoint.md b/02_internals_of_hyperscape/01_entrypoint.md
index bb9dd79..b3ab4f7 100644
--- a/02_internals_of_hyperscape/01_entrypoint.md
+++ b/02_internals_of_hyperscape/01_entrypoint.md
@@ -33,7 +33,7 @@
 ### Launching the Game
 Because the game is normally distributed with [BattlEye](https://www.battleye.com/), the following game flags are required to pass into the executable: `-eac_launcher /belaunch -be` in order to disable the anti-cheat in the game.
 
-The game also handles game license checks through [Ubisoft Connect](https://www.ubisoft.com/en-us/ubisoft-connect) (Formerly known as, and in the game files as, 'UPlay'). Check out the [uplay_r1](02_uplay_r1.md) page for more information on how this works and how to bypass this restriction.
+The game also handles game license checks through [Ubisoft Connect](https://www.ubisoft.com/en-us/ubisoft-connect) (Formerly known as, and in the game files as, 'UPlay'). Check out the [uplay_r1](02_uplay_r1) page for more information on how this works and how to bypass this restriction.
 
 ### Dumping Imports
 The game executable is obfuscated with [VMProtect](https://vmpsoft.com/) v3.20-v3.5.0, but critical game functions are not.

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