Documenting the protocols, structures and concepts used by Hyperscape.
AyeZeeBB
2026-02-17 93635b0068251fb52eb2d9d9ddb77de61a4eacc6
Rename item catalog and add inventory JSON

Rename 05_scapegoat/06_item_catalog.md -> 03_ubisoft_services/06_inventory.md and update the document heading/content (remove the endpoint reference and add a link to a pre-made response). Add 03_ubisoft_services/inventory_all_items.json containing the full inventory response (~1,665 items) for use as a ready-made sample/test payload.
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03_ubisoft_services/06_inventory.md 6 ●●●●● patch | view | raw | blame | history
03_ubisoft_services/inventory_all_items.json 11659 ●●●●● patch | view | raw | blame | history
03_ubisoft_services/06_inventory.md
File was renamed from 05_scapegoat/06_item_catalog.md
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# Scapegoat: Item Catalog
# Ubisoft Services: Inventory
The Hyper Scape item catalog contains **1,665 items** across **40 item types**. This data was extracted from the Ubisoft Services item endpoint at `/v1/spaces/{spaceId}/items/all`.
The Hyper Scape item catalog contains **1,665 items** across **40 item types**.
## Setting Owned Items
@@ -44,6 +44,8 @@
Currency item types (`InGameCurrency`, `vcurrency`, `loyaltypoints`) should be given a large quantity (e.g. `999999`). All other items use `quantity: 1`.
A pre-made response JSON with all 1,665 items is available here: [inventory_all_items.json](inventory_all_items.json)
## Full Catalog
### Battlepass (1)
03_ubisoft_services/inventory_all_items.json
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