| | |
| | | import { glob, toPosixPath } from "./util/glob" |
| | | import { trace } from "./util/trace" |
| | | import { options } from "./util/sourcemap" |
| | | import { Mutex } from "async-mutex" |
| | | |
| | | async function buildQuartz(argv: Argv, clientRefresh: () => void) { |
| | | const ctx: BuildCtx = { |
| | |
| | | } |
| | | |
| | | const initialSlugs = ctx.allSlugs |
| | | let timeoutIds: Set<ReturnType<typeof setTimeout>> = new Set() |
| | | let toRebuild: Set<FilePath> = new Set() |
| | | let toRemove: Set<FilePath> = new Set() |
| | | let trackedAssets: Set<FilePath> = new Set() |
| | | const buildMutex = new Mutex() |
| | | const timeoutIds: Set<ReturnType<typeof setTimeout>> = new Set() |
| | | const toRebuild: Set<FilePath> = new Set() |
| | | const toRemove: Set<FilePath> = new Set() |
| | | const trackedAssets: Set<FilePath> = new Set() |
| | | async function rebuild(fp: string, action: "add" | "change" | "delete") { |
| | | // don't do anything for gitignored files |
| | | if (ignored(fp)) { |
| | |
| | | // debounce rebuilds every 250ms |
| | | timeoutIds.add( |
| | | setTimeout(async () => { |
| | | await buildMutex.acquire() |
| | | const perf = new PerfTimer() |
| | | console.log(chalk.yellow("Detected change, rebuilding...")) |
| | | try { |
| | |
| | | clientRefresh() |
| | | toRebuild.clear() |
| | | toRemove.clear() |
| | | buildMutex.release() |
| | | }, 250), |
| | | ) |
| | | } |