| | |
| | | import { FilePath, FullSlug, resolveRelative, simplifySlug } from "../../util/path" |
| | | import { FilePath, joinSegments, resolveRelative, simplifySlug } from "../../util/path" |
| | | import { QuartzEmitterPlugin } from "../types" |
| | | import path from "path" |
| | | import { write } from "./helpers" |
| | | import DepGraph from "../../depgraph" |
| | | import { getAliasSlugs } from "../transformers/frontmatter" |
| | | |
| | | export const AliasRedirects: QuartzEmitterPlugin = () => ({ |
| | | name: "AliasRedirects", |
| | | getQuartzComponents() { |
| | | return [] |
| | | }, |
| | | async emit({ argv }, content, _resources, emit): Promise<FilePath[]> { |
| | | const fps: FilePath[] = [] |
| | | async getDependencyGraph(ctx, content, _resources) { |
| | | const graph = new DepGraph<FilePath>() |
| | | |
| | | const { argv } = ctx |
| | | for (const [_tree, file] of content) { |
| | | for (const slug of getAliasSlugs(file.data.frontmatter?.aliases ?? [], argv, file)) { |
| | | graph.addEdge(file.data.filePath!, joinSegments(argv.output, slug + ".html") as FilePath) |
| | | } |
| | | } |
| | | |
| | | return graph |
| | | }, |
| | | async *emit(ctx, content, _resources) { |
| | | for (const [_tree, file] of content) { |
| | | const ogSlug = simplifySlug(file.data.slug!) |
| | | const dir = path.posix.relative(argv.directory, file.dirname ?? argv.directory) |
| | | |
| | | let aliases: FullSlug[] = file.data.frontmatter?.aliases ?? file.data.frontmatter?.alias ?? [] |
| | | if (typeof aliases === "string") { |
| | | aliases = [aliases] |
| | | } |
| | | |
| | | for (const alias of aliases) { |
| | | const slug = path.posix.join(dir, alias) as FullSlug |
| | | for (const slug of file.data.aliases ?? []) { |
| | | const redirUrl = resolveRelative(slug, file.data.slug!) |
| | | const fp = await emit({ |
| | | yield write({ |
| | | ctx, |
| | | content: ` |
| | | <!DOCTYPE html> |
| | | <html lang="en-us"> |
| | |
| | | slug, |
| | | ext: ".html", |
| | | }) |
| | | |
| | | fps.push(fp) |
| | | } |
| | | } |
| | | return fps |
| | | }, |
| | | }) |