Documenting the protocols, structures and concepts used by Hyperscape.
Striven
2026-02-20 095e0ecfb26eb0596a8878847fbc1176bf9252dd
README.md
@@ -10,17 +10,17 @@
## Starting Pages
If you're wanting to understand how to install and configure Scapegoat:
- [Scapegoat: Overview](08_scapegoat/01_overview.md)
- [Scapegoat: Installing and Using Scapegoat](08_scapegoat/03_install_and_use_scapegoat.md)
- [Scapegoat: Overview](08_scapegoat/01_overview)
- [Scapegoat: Installing and Using Scapegoat](08_scapegoat/03_install_and_use_scapegoat)
If you're wanting to understand how the game works internally:
- [General Information: Game Versions](01_general_information/01_game_versions.md)
- [Internals of Hyperscape: Entrypoint](02_internals_of_hyperscape/01_entrypoint.md)
- [General Information: Game Versions](01_general_information/01_game_versions)
- [Internals of Hyperscape: Entrypoint](02_internals_of_hyperscape/01_entrypoint)
## Outline
Hyperscape is made up of several components, each of which have been developed by different studios or licensed for different needs:
- [Ubisoft Services: Structure](03_ubisoft_services/03_structure.md)
- [RendezVous: Overview](04_rendezvous/02_overview.md)
- [Storm: Overview](05_storm/01_overview.md)
- [Apex: Overview](06_apex/01_overview.md)
- [AnvilNext: Overview](07_anvilnext/01_overview.md)
- [Ubisoft Services: Structure](03_ubisoft_services/03_structure)
- [RendezVous: Overview](04_rendezvous/02_overview)
- [Storm: Overview](05_storm/01_overview)
- [Apex: Overview](06_apex/01_overview)
- [AnvilNext: Overview](07_anvilnext/01_overview)